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The Council Steam Key GLOBAL · für Steam · Region: Global
Hinweis: Bitte prüfe vor dem Kauf Plattform, Region und eventuelle Aktivierungsbeschränkungen. Nach Bereitstellung des digitalen Codes ist eine Rückgabe ausgeschlossen.
The Council Steam Key GLOBAL
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The Council Steam Key GLOBAL
The Council Steam Key GLOBAL · für Steam · Region: Global
Hinweis: Bitte prüfe vor dem Kauf Plattform, Region und eventuelle Aktivierungsbeschränkungen. Nach Bereitstellung des digitalen Codes ist eine Rückgabe ausgeschlossen.
Description
The Council - Steam Key GLOBAL
The Council is an episodic narrative adventure game developed by Big Bad Wolf and published by Focus Home Interactive. The game launched on Steam in 2018. This product provides a Steam Key for the full game, redeemable globally.
Game Setting & Premise
Players assume the role of Louis de Richet, a member of a secret society, in 1793. Richet is invited to a private island off the coast of England by the enigmatic Lord Mortimer. The gathering includes influential figures such as George Washington and Napoleon Bonaparte. Richet’s primary objective is to investigate the disappearance of his mother, Sarah de Richet, who was also a guest on the island.
Key Features
Character Progression & Skills
The game incorporates a skill tree system with 15 distinct skills across three core branches: Diplomat, Occultist, and Detective. Players choose a starting class (e.g., Occultist) which grants initial skill bonuses. Skill points are earned through dialogue choices, exploration, and completing objectives. These points can be invested to unlock or upgrade abilities such as:
- Logic: Unlocks new dialogue options and insights.
- Rhetoric: Improves persuasion and negotiation success.
- Vigilance: Reveals hidden clues and opportunities.
- Psychology: Uncovers character motivations and weaknesses.
Confrontation System
Key narrative moments are presented as "Confrontations." During these sequences, players engage in timed dialogue battles, using their acquired skills and knowledge of other characters' vulnerabilities to achieve objectives. Failure in a Confrontation does not end the game but leads to alternative narrative paths.
Permanent Consequences
Choices made throughout the game have lasting impacts on the story and characters. Decisions, successful or failed skill checks, and confrontation outcomes can alter relationships, unlock new areas, and determine the ultimate fate of Louis de Richet and other characters. There are no "game over" states; instead, the narrative adapts to player actions.
Resource Management
Players manage "Effort Points," a limited resource used to activate certain skills during dialogue and investigations. Replenishing Effort Points requires specific items found within the environment or via character interactions.
System Requirements
Minimum
- ProcessorIntel Core i3-2125 (3.3 GHz)/AMD FX-4100 (3.6 GHz)
- Graphics1 GB, GeForce GTX 750/Radeon R7 360
- Memory4 GB RAM
- Storage15 GB available space
- OSWindows 7/8/10 (64-bit)
- OtherNot known
Recommended
- ProcessorIntel Core i7-3770 (3.4 GHz)/AMD FX-8370 (4.0 GHz)
- Graphics4 GB, GeForce GTX 960/Radeon R9 380
- Memory8 GB RAM
- Storage15 GB available space
- OSWindows 7/8/10 (64-bit)
- OtherNot known
Description
The Council - Steam Key GLOBAL
The Council is an episodic narrative adventure game developed by Big Bad Wolf and published by Focus Home Interactive. The game launched on Steam in 2018. This product provides a Steam Key for the full game, redeemable globally.
Game Setting & Premise
Players assume the role of Louis de Richet, a member of a secret society, in 1793. Richet is invited to a private island off the coast of England by the enigmatic Lord Mortimer. The gathering includes influential figures such as George Washington and Napoleon Bonaparte. Richet’s primary objective is to investigate the disappearance of his mother, Sarah de Richet, who was also a guest on the island.
Key Features
Character Progression & Skills
The game incorporates a skill tree system with 15 distinct skills across three core branches: Diplomat, Occultist, and Detective. Players choose a starting class (e.g., Occultist) which grants initial skill bonuses. Skill points are earned through dialogue choices, exploration, and completing objectives. These points can be invested to unlock or upgrade abilities such as:
- Logic: Unlocks new dialogue options and insights.
- Rhetoric: Improves persuasion and negotiation success.
- Vigilance: Reveals hidden clues and opportunities.
- Psychology: Uncovers character motivations and weaknesses.
Confrontation System
Key narrative moments are presented as "Confrontations." During these sequences, players engage in timed dialogue battles, using their acquired skills and knowledge of other characters' vulnerabilities to achieve objectives. Failure in a Confrontation does not end the game but leads to alternative narrative paths.
Permanent Consequences
Choices made throughout the game have lasting impacts on the story and characters. Decisions, successful or failed skill checks, and confrontation outcomes can alter relationships, unlock new areas, and determine the ultimate fate of Louis de Richet and other characters. There are no "game over" states; instead, the narrative adapts to player actions.
Resource Management
Players manage "Effort Points," a limited resource used to activate certain skills during dialogue and investigations. Replenishing Effort Points requires specific items found within the environment or via character interactions.
System Requirements
- ProcessorIntel Core i3-2125 (3.3 GHz)/AMD FX-4100 (3.6 GHz)
- Graphics1 GB, GeForce GTX 750/Radeon R7 360
- Memory4 GB RAM
- Storage15 GB available space
- OSWindows 7/8/10 (64-bit)
- OtherNot known
- ProcessorIntel Core i7-3770 (3.4 GHz)/AMD FX-8370 (4.0 GHz)
- Graphics4 GB, GeForce GTX 960/Radeon R9 380
- Memory8 GB RAM
- Storage15 GB available space
- OSWindows 7/8/10 (64-bit)
- OtherNot known
Hinweise & Einschränkungen−+
Hinweise & Einschränkungen
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